Cabal 2 is the new media, which is hyped up quite a bit of all media and players alike. With the game out now, it is time to put it to the test and see what it really looks like. This is my journey.
There are actually a couple of things I do not want to talk about this. The first stop is the launcher. Cabal 2 is the same mechanism used by some other MMO in recent times, where you can play the game before it is fully charged (and it will continue to download in the background). This allows you to get the game much faster than traditional methods, and it is what I feel more games worth taking advantage of.
If you look close in the middle of the image, you will see a little chart that shows the effectiveness of the class "in each area (melee, and defense and attack speed, the power of healing). This makes choosing a class that suits your style of play better much easier. In my case, I went to Archer power because I love shooters (although it is considered the glass back in this game - a powerful ranged attack and range, but low defense and healing power).
The selected class, it's time to customize your character and choose a name. As you might expect, there are plenty of options to choose from when it comes to customization of it, allowing you to create the perfect fit for your style. Players like me (which you love just throwing random things together and see how they look), you Cabal 2 uses a random function. Click to your heart's content until you find what you want, or go and set up specific details!
The nature of creation, and it is time to jump into the game. After the cut scene (which can be skipped or watched), and you are immediately thrown into battle multiple enemies. Although this indicates how fast the fight, it also brings about a situation I do not like too much: you do not have a break, when the eggs are set for fast card keys. In my case, I prefer toys that are mostly used for the numeric keypad is important. While it may be possible to put this while in the middle of the battle, it should not be necessary. While it may be a minor issue for some, it is very difficult to change in a natural way to control your characters MMO thrown into this situation as an alternative to (at least temporarily).
After the first fight out of the way, it's time to go do some questing. This leads to another critical part of the game. "F" is the key, which is used in many gaming interaction - talk about brands, progressing through dialogue, and so what is not done automatically select the first (or only) are trying to put the characters. For this you have yourself on the project name. It would be more effective if the shortcut key to select the first attempt so you can just rattle through, if you have an interest in reading any of them, and just want to pick up everything and move on.
On the bright side, we got to Parliament and the multitude of sites is quick and easy. In fact, all you have to do is click on the object of the pursuit of a task list, and will run automatically. I even tried to trip over a variety of obstacles, and the game intelligently path around them. It's not a huge deal for the implementation of the tasks where you do not walk too far, but those who do, and it cuts out much of the manual, so you can do something else.
He won the first mountain at the beginning of the game, a number of beautiful colors and an ostrich. Although it is fun to ride and it helps to get places faster, and is a feature I can not stress enough the love that comes when it is combined with escalating Quest select the tracks ... get ready for it.
Once you have the mountain "with" (basically, it's ready to use) and the use of cars designed to identify songs, it will be launched automatically get your character before you run to the next location! Since the escalation of the moment and this is a great feature. You do not need to keep growing even if all kill the enemy or anything - just let the game do it for you! This in itself is one of the best parts about the game - which has taken the time to make things easier and more efficient.
Each level is reached, there are points that can be customized to a number of different statistics (such as resolution, and Cabal Alz promotion of all types of critical attack and precision, healing power, and more). This is one of the ways you can customize your characters have a certain style of play. Since this is about to get through each level, you can adjust everything exactly the way you want!
I would like to point out that I do not look for changes (such as "Upgrade Core", "expand the core strength" or "basic capability" to move) so far. That said, all of this seems to help provide more options for players. These all seem to deal with a variety of promotions, so I'm going to get involved with this fast enough!
Until now, and I think that has been taken into account Cabal 2 player a lot of questions, and has been working to help things easier to learn, use, and just get rid of a lot of repetition, and we often experience in games. There is still a lot to explore, but so far has proven to be small things are a great resource in terms of bringing more joy to the game.
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